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Virtual production tool

CameraTracker

A focused iPhone app that translates real camera movement into live tracking data for virtual-production stages.

View on GitHub Working prototype · iPhone 17 Pro Max
CameraTracker running in landscape on an iPhone, with live position and orientation values over the camera view
Live six-axis tracking and FreeD output

Camera movement, made useful to the virtual world.

CameraTracker uses the sensors already inside the iPhone to follow position and rotation in real time. That movement can be sent directly to compatible media servers, helping a digital camera respond to the physical camera on set.

A compact toolkit for practical tracking.

01

Tracks in six axes

Position and rotation update live as the phone moves with the production camera.

02

Places a stage origin

Tap a real point, then refine its position and heading with on-screen 3D controls.

03

Connects to the stage

Sends standard FreeD tracking data to compatible media servers over a local production network.

04

Protects the output

Clear tracking and network states help the operator spot a problem before unreliable data reaches the scene.

A familiar device can become a serious production experiment.

The project explores a lower-friction way to test camera-tracked workflows, previsualize a stage, and bring live camera movement into real-time content without starting with a large tracking package.

CameraTracker is an active R&D project rather than a production-certified tracking system. The current release is free-running and does not provide genlock or frame synchronization.